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'''[https://www.atarilegend.com/games/games_detail.php?game_id=1853 Grandad] - Ian Scott'''
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'''[https://www.atarilegend.com/games/games_detail.php?game_id=1854 Grandad 2 - In Search of Sandwiches] - Ian Scott'''
   
A Walkthrough by RetroGamerUK.
+
A Walkthrough by RetroGamerUK
   
  +
The following solution is not strictly the only way to complete the game, some of the tasks can be completed in a different order, and there are many other amusing things to find and conversations to have, there are also plenty of '''dead''' ends to look out for..
This takes you through the game without meeting any of the amusing sticky ends, some of which are well worth seeing, I suggest trying to complete the game on your own and only use this when you get stuck, anyway, here goes:
 
  +
I have used left, right, up, down as directions instead of north, south, east, west etc to avoid confusion, it will become clear as to why soon enough.
   
  +
Anyway, here we go with the complete route to the sandwiches:
'''Entrance Hall.''' Look at the painting, Take the '''''Dusty Key''''', use it to unlock the door in the North wall.
 
   
  +
== The Park ==
> S.
 
  +
'''Outside the gents' toilets'''. Drive to the top of the brown hedge to the left and search it, take the '''''Pound Coin''''' that you find under the hedge.
   
  +
> Left 1
'''Front Garden.''' Look at the climbing plant to the left of the doorway, take the '''''Twisted Wire''''', approach the left-rear of the shrub and
 
   
look at it, take the '''''Trowel''''', Talk to (look at) the boy leaning over the fence to the right, he will ask for his ball back, tell him to "Bugger Off" and you get to keep the '''''Tennis Ball'''''.
+
'''Pretty area of the park.''' Search the bushes to the right of the flowerbed to find the '''''Trowel'''''.
   
> N.
+
> Up 1
   
'''Entrance Hall.''' Use the '''''Twisted wire''''' on the damaged wall to the left to release the '''''Shiny Key'''''. Use the '''''Shiny Key''''' to open the West door.
+
'''Park entrance.''' Ask the fat bloke reading his paper if you can have the '''''Mug''''' ,he is not in a kind mood, so wait until his newspaper is open and he can't see you then nick the '''''Mug'''''.
   
> W.
+
> Up 1
   
'''Main Hall.''' Use the '''''Tennis Ball''''' on the red pipe sculpture to receive the '''''Tarnished Key'''''.
+
'''Pagoda.''' Talk to the tourists and agree to take a picture of them, you are handed the '''''Camera''''', do not take any pictures of them.
   
  +
> Down 2
> Follow the Hall around the Corner.
 
   
  +
'''Pretty area of the Park.''' Search the bushes to the lower left until you find the dead cat, use the '''''Trowel''''' on it to discover that it is crawling with maggots, use the '''''Mug''''' to collect the maggots, you now have the '''''Mug of Maggots'''''.
'''End of the Main Hall.''' Look at the curtains, take the '''''Small Key'''''.
 
   
> E.
+
> Right 2
   
  +
'''Outside the ladies' toilets.'''
'''Main Hall.''' Unlock the door to the North with the '''''Tarnished Key'''''.
 
   
  +
> Enter the ladies' toilets.
> N.
 
   
'''Kitchen.''' Take the '''''Underpants''''' from the washing machine and the '''''Butter''''' from the fridge. Unlock the Eastern door with the '''''Small Key'''''.
+
'''Ladies' toilets.''' The tourists will no longer chase you. Examine the wash basins and take the '''''Bottle of Perfume'''''.
   
  +
> Exit the ladies' toilets then Right 1, Up 1
> E.
 
   
'''Larder.''' Look in the box and take the '''''Hairpin''''', look behind the door and take the '''''Rusty key'''''.
+
'''Quiet area.''' Give the '''''Bottle of Perfume''''' to the tramp sat on the bench, in return he will hand you the '''''Uniform Mag'''''.
   
> W, S.
+
> Up 1
   
'''Main Hall.''' Pick the lock of the door the the West with the '''''Hairpin'''''.
+
'''Funland entrance.''' Drive to the lower right of the screen and search, you will find the '''''Secateurs''''', take them.
   
> W.
+
> Left 1
   
'''Lounge.''' Take the '''''Large Key''''' from the settee, take the '''''Lighter''''' from the ash tray.
+
'''Lake.''' Search the bank of the Lake to the right near the bushes, find and take the '''''Litter Stick'''''. Give the '''''Mug of maggots''''' to the fisherman to receive the '''''Can of Beer'''''.
   
> E, N.
+
> Left 1
   
  +
'''Fountain.''' Give the '''''Uniform mag''''' to the Police officer, who then disappears. Search his motorbike to find the '''''Handcuffs''''', take them.
'''Kitchen.''' Unlock the North door with the '''''Large key'''''.
 
   
> N, E.
+
> Left 1, Down 1
   
'''Back Garden.''' Talk to (Look at) the buxom woman, let her have the '''''Butter'''''. Drive up to the gnome called "Eve", then inch to the left 3
+
'''Park Entrance.''' Use the '''''Litter Stick''''' on the '''''Gum''''' which sticks to it creating the '''''Litter Stick + Gum'''''.
   
  +
> Down 1, Right 2
times and use the '''''Trowel''''', you should find a '''''Dirty Key'''''. (See screen shot below for help). Use the '''''Dirty Key''''' to open the Shed door.
 
   
  +
'''Outside the ladies toilets.''' Use the '''''Handcuffs''''' on the cement mixer to bugger it up so that the caretaker vanishes. You can now help yourself to the '''''Small Key''''' in the pocket of the jacket that he has kindly left hanging on the shovel.
[[Image:Grandad1a.png]]
 
   
  +
> Right 1, Up 1
> N.
 
   
  +
'''Quiet area.''' Give the '''''Can of Beer''''' to the tramp and he will gladly give you the '''''Metal Orb'''''. Work your way through the second gap in the bushes on the left, then down to behind the bush with the yellow flowers, use the '''''Secateurs''''' at this point to clear the way through the bushes.
'''Garden Shed.''' Take the '''''Bucket''''' from the Wall.
 
   
> S, W, S2, follow the Hall West.
+
> Proceed left through the bushes.
   
  +
'''Dark Area.''' Use the '''''Camera''''' to take a picture of the couple playing hide the sausage. Search behind the tree that they are propping up to find the '''''Log'''''. Leave the dark area by moving right back through the bushes.
'''End of the Main Hall.''' Fill the '''''Bucket''''' at the tap, then empty it into the barrel, do this twice until the tap dries up.
 
   
  +
'''Quiet area.'''
> E, N2, E.
 
   
  +
> Up 1, Left 2
'''Back Garden.''' Ask the Woman to fill your '''''Bucket''''' with water.
 
   
  +
'''Fountain.''' Search the left front part of the Fountain until the '''''10p piece''''' piece can be seen, use the '''''Litter Stick + Gum''''' to collect the '''''10p piece'''''.
> W, S2, follow the Hall West.
 
   
  +
> Left 1, Down 1
'''End of the Main Hall.''' Drive onto the lift, empty the '''''Bucket''''' into the barrel.
 
   
  +
'''Park entrance.''' Give the assistant the '''''Camera''''' and he will instantly develop and hand over the '''''Photographs''''' and take the '''''Pound Coin''''' and '''''10p piece''''' as payment.
'''Cellar.''' Enter 473728 into the combination lock, the grate opens.
 
   
  +
> Down 1, Right 3
   
  +
'''Ice Cream Van.''' Ask the ice cream man if you can owe him the money being a poor pensioner, he will ask you to find his daughter in return for an '''''Ice Cream'''''. Give the ice cream man the '''''Photographs''''' and receive the '''''Ice Cream''''' as a reward.
== The Catacombs ==
 
   
  +
> Left 2, and enter the Gents' Toilets.
   
  +
'''Gents' Toilets.''' Give "Quentin Shinyring" the '''''Ice Cream''''' and he will give you the '''''Pagoda Key'''''.
Of the 13 barrels in the Catacombs, only 5 need to be found, the rest are empty.
 
   
  +
> Exit the Gents' Toilets then > Left 1, U2
When you first enter the catacombs it is dark, use the '''''Lighter''''' to light the way.
 
   
Use the map below to find your way around.
+
'''Pagoda.''' Use the '''''Key''''' to unlock the door, enter the Pagoda.
   
  +
'''Inside the Pagoda.''' Use the '''''Metal Orb''''' on the banister at the bottom of the spiral staircase to open the secret door.
[[Image:Grandad1b.png]]
 
   
  +
> Left 1
Since your '''''Lighter''''' won't last very long the first thing to do is find is the Barrel containing the '''''Torch'''''. Soon after collecting the
 
   
'''''Torch''''' your '''''Lighter''''' will run out and you will find it very dark all of a sudden, don't panic, use the '''''Torch'''''.
+
'''Secret Office.''' Search the back right-hand side of the desk to find a drawer, use the '''''Small Key''''' to unlock it, you will find the '''''Free Pass to Funland''''' inside.
   
  +
> Leave the Pagoda and continue right until you reach the Entrance to Funland.
Secondly collect the '''''Spare Battery''''' (for your wheelchair), there is no need to use it now as when your chair runs out of power the '''''Spare Battery''''' will be automatically fitted, fitting it before your existing Battery runs out would be a waste of power and could leave you stranded later.
 
   
  +
You are now ready to enter Funland
Next collect the '''''Knife''''' and '''''Plyers''''', then on your way back to the Cellar pick up the '''''Hand Drill'''''.
 
   
  +
== Funland ==
'''Cellar.''' Cut the sacks with the '''''Knife''''', the lift will fall, drive onto the lift and Drill the barrel with the '''''Hand Drill''''', the lift will rise.
 
   
  +
After heading up through the Funland gates, you start off in the Olde Worlde Area which has nothing of any use just yet, so:
== Ground Floor ==
 
   
  +
> Right 1, Up 1, Left 1
'''End of the Main Hall.'''
 
   
  +
'''Forest Zone.''' Examine the plastic Natives to find the '''''Blowpipe''''' and '''''Dart'''''.
> E2, N.
 
   
  +
> Up 1
'''Electricity Cupboard.''' Take the '''''Spare Fuse''''' out of the box on the table, use the '''''Plyers''''' on the fuseboard (to remove the blown fuse), fit the '''''Spare Fuse''''' into the fuse board.
 
   
  +
'''Caribbean Zone.''' Examine the skeleton to find the '''''Skeleton Key'''''.
> S, W, follow the Hall West.
 
   
  +
> Right 1
'''End of the Main Hall.''' Enter the lift which should now be open.
 
   
  +
'''Aztec Zone.''' Position yourself in front of the skull on the Pyramid as far right and up as is possible, then tap the keys so that you inch your way down 4 times then left 6 times, this should position you in the lower left of the right-hand sand patch, use the '''''Trowel''''' to dig up the '''''Gold Medallion''''', if you cannot find it at first then try inching back to the right and keep trying with the '''''Trowel''''', the pic below shows exactly where the '''''Gold Medallion''''' is buried:
== Upstairs ==
 
   
'''Landing.''' Examine the loose floorboards in the Southeast corner of the room to find the '''''Old Key'''''.
 
   
  +
[[Image:Grandad2a.png]]
> S, E.
 
   
'''Main Hall.''' Use the '''''Old Key''''' to unlock the door.
 
   
> N.
+
> Right 1
   
  +
'''Future Zone'''
'''Your Bedroom.''' Take the '''''Crusty Tissue''''' out of the bin, move around the far side of the bed and search it until you find the '''''XXX Magazines'''''. Look at the East Door, read the clue "WITHOUT THE DEFINITE ARTICLE, INITIAL JUMBLED POSTERS HOLD THE KEY". The initials of the posters in the Landing are S H A R O N. Use the '''''knife''''' to open the picture of your long lost Daughter "Sharon" on the drawers to find the '''''Grey Key''''', use it to unlock the East Door.
 
   
  +
> Enter the spaceship.
> E.
 
   
'''Bedroom Cupboard.''' Examine the green dressing gown and take the '''''Glasses''''', use the '''''Rusty Key''''' to unlock the chest (which slams shut), use the '''''Twisted Wire''''' on the chest (it stays open), take the '''''Black Key'''''.
+
'''Spaceship.''' Use the '''''Secateurs''''' to cut the wire to the Raygun case which will open, giving you the '''''Raygun'''''. Use the '''''Dart''''' on the yellow liquid; you now have the '''''Poisoned Dart'''''.
   
  +
> Exit the spaceship then go Down 1
> W, S, E2, N.
 
   
  +
'''Volcanic Zone.''' Examine the crack in the volcano to the left to find the '''''Pumice-Stone'''''.
'''End of the Main Hall.''' Use the '''''Black Key''''' to unlock the East Door.
 
   
> E.
+
> Right 1
   
'''Shower Room.''' Take the '''''Bar of Soap''''' from the sink, the '''''Screwdriver''''' from the shower and the '''''Fluffy Towel''''' from the rail.
+
'''Prehistoric Zone.''' Examine the disguised door on the right-hand wall, use the '''''Pumice-Stone''''' to remove the grime, the door should now read: Maintenance Tunnel 2971.
   
  +
> Left 2, Down 1
> S2.
 
   
  +
'''Main Street'''
'''Main Hall.''' Use the '''''XXX Magazines''''' on the East Door (one is pushed under), use the '''''Screwdriver''''' to push the key out of the door, you now have the '''''Yellow Key''''', use it to open the door.
 
   
  +
> Enter the Gift Shop.
> E.
 
   
'''Spare Bedroom.''' Use the '''''Glasses''''' to focus the sunlight to burn the rope, the box falls. Inside it is the '''''Dull Key'''''.
+
'''Gift Shop''' Give the shop assistant the '''''Raygun''''' to receive the '''''Top Hat'''''.
   
  +
> Exit the Gift Shop then go Left 2
>W2.
 
   
  +
'''Olde Worlde Area.''' Give the '''''Gold Medallion''''' to the security guard, he will ask you to feed his Lion, giving you the '''''Silver Key''''' and the '''''Steak'''''.
'''Main Hall.''' Use the '''''Dull Key''''' to open the door.
 
   
  +
> Right 1, then enter the Circus Tent.
>N.
 
   
  +
'''Circus Tent''' Give the '''''Top Hat''''' to the ringmaster who will promptly bugger off out of the way, making it possible for you:
'''The Bog.''' Talk to (look at) the Nurse, apologise for locking her in, talk to her again and ask "have you seen my vest", she will give you the '''''White Key'''''. Take the '''''Sticky Tape''''' from the basket.
 
   
  +
> Go through to Behind the Circus Tent.
> S, E2.
 
   
  +
'''Behind the Circus Tent.''' Use the '''''Log''''' on the barrel of oil next to the caravan, creating the '''''Oily Log'''''. Use the '''''Blowpipe''''' to put the Lion to sleep, then use the '''''Silver Key''''' to unlock the Lion's cage (very important to do it in this order). Examine the straw in the back of the cage to find the '''''Remote Control'''''.
'''Spare Bedroom.''' Use the '''''White Key''''' to open the North door.
 
   
  +
> Go back down and exit the Circus Tent, then Right 1, Up 1
> N.
 
   
'''Another Cupboard.''' Examine the clothes rack to find the '''''Plug Spanner''''', use the '''''Sticky Tape''''' on the light switch.
+
'''Picnic Area.'''Use the '''''Oily Log''''' then the '''''Steak''''' on the barbecue, you now have the '''''Cooked Steak'''''.
   
  +
> Down 1, Left 1, enter the Bearded Rat-Woman House.
> S, W, N.
 
   
'''End of the Main Hall.''' Use the '''''Soap''''' and then the '''''Plug Spanner''''' on the small hole in the West wall panels, a secret door in the West wall opens.
+
'''Bearded Rat-Woman House.''' Give the '''''Cooked Steak''''' to the triple-breasted bearded rat-woman, she will give you the '''''Cloakroom Key''''', use it to unlock the Cloakroom door to the left.
   
  +
> Enter the Cloakroom.
> W.
 
   
'''Secret Room.''' Examine the note on the wall, this is the first of the clues in the Treasure Hunt.
+
'''Cloakroom.''' Search the coats hanging on the wall near the door to find the '''''Staff Badge''''', exit the Cloakroom and Bearded Rat-Woman house.
   
  +
> Up 1, to the Main Street then Up 1, Right 1, Up 1, Right 1
== Treasure Hunt. ==
 
   
'''Clue 1:''' "Snap Jeremy Beadles spine". Go to the '''Lounge''', use the '''''Knife''''' on Jeremy's book at the far end of the shelf to reveal the second clue.
+
'''Underwater Zone.''' Use the '''''Remote Control''''' to release the '''''Spanner''''' from the robot.
   
  +
> Left3, Up 1
'''Clue 2:''' "The central one of seven wonders build by King Nebuchadnezzar". (The Hanging Gardens). Go to the '''Conservatory''' and examine the middle hanging basket to find the third clue.
 
   
  +
'''Desert.''' Use the '''''Spanner''''' to remove the metal plate from the tank.
'''Clue 3:''' "I am not on the ground outside but if it rains I will get wet". Examine the drainpipe in the '''Front Garden''' for the fourth clue.
 
   
  +
> Left 1
'''Clue 4:''' "Amongst the Narcissus Pseudonarcissus". Use the '''''trowel''''' to dig the daffodils in the '''Back Garden''' near the tree to find clue No. 5.
 
   
'''Clue 5:''' "Ewer and Pitcher". Look at the painting on the west end of the upstairs '''Main Hall''' for the sixth clue.
+
'''Boiler Room.''' Use the '''''Skeleton Key''''' to unlock the cabinet, you now have the '''''Hammer''''' and '''''Smart Card''''', exit the Boiler Room.
   
  +
> Down 2, Right 1
'''Clue 6:''' "Under Milk Wood". Check the rubber plant at the east end of the upstairs '''Main Hall''' to find the '''''Gold Key'''''.
 
   
Go back to the '''Secret Room''' and unlock the chest with the '''''Gold Key''''', inside is the '''''Holey Vest!'''''
+
'''Picnic Area.''' Slip behind the bush on the left to get behind the spider tank. Use the '''''Hammer''''' to smash the glass to reach the '''''Bird Spider'''''.
   
  +
> Right 1, Down 1
   
  +
'''Main Street.''' Give the dancing girl the '''''Bird Spider''''', she will run off screaming leaving behind the '''''Thin Key'''''.
Final Score 500/500.
 
   
  +
> Left 1, enter the Cloakroom of the Bearded Rat-Woman house.
The End.
 
   
  +
'''Cloakroom''' Unlock the locker using the '''''Thin Key''''', look inside the locker to find the important information UC-4993.
  +
  +
> Go back to Main Street then go Up 1, Left 1, Up 1, Right 1
  +
  +
'''Aztec Zone.''' Use the '''''Smart Card''''' to open the door.
  +
  +
> Enter the Pyramid.
  +
  +
'''Funland Control Room.''' The guy sat to the left will soon disappear, look at the central computer. Input user code: 4993 and command code 2971, the Maintenance Tunnel Door in the Prehistoric Zone is now open.
  +
  +
> Exit the Funland Control Room then Right 1, Down 1, Right 1
  +
  +
'''Prehistoric Zone.'''
  +
  +
> Enter the Maintenance tunnel and follow it around into the Ark.
  +
  +
'''Ark.''' Examine the chest, pinned to the Wall is a note with the first of the trail of 9 clues which must all be followed to reach the final goal
  +
  +
== The Trail of Clues ==
  +
  +
  +
(1) '''Step near Ursus'''. - Ursus is a Genus of Bear, check the step of the caravan near the bear cage Behind the Circus Tent.
  +
  +
(2) '''Percy Bysshe's Wife's creation'''. - Frankenstein, check the painting in the Cloakroom of the Bearded Rat-Woman house.
  +
  +
(3) '''A receiver at the end of the line'''. - Check the telephone near the Pagoda.
  +
  +
(4) '''A short fanatic'''. - The extract fan in the Secret Office of the Pagoda.
  +
  +
(5) '''Bollards'''. - Talk to the fisherman at the Lake.
  +
  +
(6) '''Steatopygous Hottentot'''. - The plastic native woman in the Forest Zone.
  +
  +
(7) '''Beneath the Bowsprit and Jibstays, on a reliquary it lays'''. - The half buried treasure chest in the Caribbean Zone.
  +
  +
(8) '''Parry the foil to the west'''. - The fence to the right of the Pyramid in the Aztec Zone.
  +
  +
(9) '''Edible bivalve'''. - The giant clam in the Underwater Zone.
  +
  +
The '''''Gold Key''''' that you find on the Giant Clam will open the chest in the Ark, inside you will find the '''''Sandwiches'''''!!
  +
  +
Final Score: 600/600.
  +
  +
  +
The End.
   
--[[User:RetroGamerUK|RetroGamerUK]] 16:03, 10 Jul 2006 (EDT)
+
--[[User:RetroGamerUK|RetroGamerUK]] 16:30, 20 Jun 2006 (EDT)
   
   

Latest revision as of 22:55, 20 September 2011

Back to Walkthroughs


Grandad 2 - In Search of Sandwiches - Ian Scott

A Walkthrough by RetroGamerUK

The following solution is not strictly the only way to complete the game, some of the tasks can be completed in a different order, and there are many other amusing things to find and conversations to have, there are also plenty of dead ends to look out for.. I have used left, right, up, down as directions instead of north, south, east, west etc to avoid confusion, it will become clear as to why soon enough.

Anyway, here we go with the complete route to the sandwiches:

The Park

Outside the gents' toilets. Drive to the top of the brown hedge to the left and search it, take the Pound Coin that you find under the hedge.

> Left 1

Pretty area of the park. Search the bushes to the right of the flowerbed to find the Trowel.

> Up 1

Park entrance. Ask the fat bloke reading his paper if you can have the Mug ,he is not in a kind mood, so wait until his newspaper is open and he can't see you then nick the Mug.

> Up 1

Pagoda. Talk to the tourists and agree to take a picture of them, you are handed the Camera, do not take any pictures of them.

> Down 2

Pretty area of the Park. Search the bushes to the lower left until you find the dead cat, use the Trowel on it to discover that it is crawling with maggots, use the Mug to collect the maggots, you now have the Mug of Maggots.

> Right 2

Outside the ladies' toilets.

> Enter the ladies' toilets.

Ladies' toilets. The tourists will no longer chase you. Examine the wash basins and take the Bottle of Perfume.

> Exit the ladies' toilets then Right 1, Up 1

Quiet area. Give the Bottle of Perfume to the tramp sat on the bench, in return he will hand you the Uniform Mag.

> Up 1

Funland entrance. Drive to the lower right of the screen and search, you will find the Secateurs, take them.

> Left 1

Lake. Search the bank of the Lake to the right near the bushes, find and take the Litter Stick. Give the Mug of maggots to the fisherman to receive the Can of Beer.

> Left 1

Fountain. Give the Uniform mag to the Police officer, who then disappears. Search his motorbike to find the Handcuffs, take them.

> Left 1, Down 1

Park Entrance. Use the Litter Stick on the Gum which sticks to it creating the Litter Stick + Gum.

> Down 1, Right 2

Outside the ladies toilets. Use the Handcuffs on the cement mixer to bugger it up so that the caretaker vanishes. You can now help yourself to the Small Key in the pocket of the jacket that he has kindly left hanging on the shovel.

> Right 1, Up 1

Quiet area. Give the Can of Beer to the tramp and he will gladly give you the Metal Orb. Work your way through the second gap in the bushes on the left, then down to behind the bush with the yellow flowers, use the Secateurs at this point to clear the way through the bushes.

> Proceed left through the bushes.

Dark Area. Use the Camera to take a picture of the couple playing hide the sausage. Search behind the tree that they are propping up to find the Log. Leave the dark area by moving right back through the bushes.

Quiet area.

> Up 1, Left 2

Fountain. Search the left front part of the Fountain until the 10p piece piece can be seen, use the Litter Stick + Gum to collect the 10p piece.

> Left 1, Down 1

Park entrance. Give the assistant the Camera and he will instantly develop and hand over the Photographs and take the Pound Coin and 10p piece as payment.

> Down 1, Right 3

Ice Cream Van. Ask the ice cream man if you can owe him the money being a poor pensioner, he will ask you to find his daughter in return for an Ice Cream. Give the ice cream man the Photographs and receive the Ice Cream as a reward.

> Left 2, and enter the Gents' Toilets.

Gents' Toilets. Give "Quentin Shinyring" the Ice Cream and he will give you the Pagoda Key.

> Exit the Gents' Toilets then > Left 1, U2

Pagoda. Use the Key to unlock the door, enter the Pagoda.

Inside the Pagoda. Use the Metal Orb on the banister at the bottom of the spiral staircase to open the secret door.

> Left 1

Secret Office. Search the back right-hand side of the desk to find a drawer, use the Small Key to unlock it, you will find the Free Pass to Funland inside.

> Leave the Pagoda and continue right until you reach the Entrance to Funland.

You are now ready to enter Funland

Funland

After heading up through the Funland gates, you start off in the Olde Worlde Area which has nothing of any use just yet, so:

> Right 1, Up 1, Left 1

Forest Zone. Examine the plastic Natives to find the Blowpipe and Dart.

> Up 1

Caribbean Zone. Examine the skeleton to find the Skeleton Key.

> Right 1

Aztec Zone. Position yourself in front of the skull on the Pyramid as far right and up as is possible, then tap the keys so that you inch your way down 4 times then left 6 times, this should position you in the lower left of the right-hand sand patch, use the Trowel to dig up the Gold Medallion, if you cannot find it at first then try inching back to the right and keep trying with the Trowel, the pic below shows exactly where the Gold Medallion is buried:



> Right 1

Future Zone

> Enter the spaceship.

Spaceship. Use the Secateurs to cut the wire to the Raygun case which will open, giving you the Raygun. Use the Dart on the yellow liquid; you now have the Poisoned Dart.

> Exit the spaceship then go Down 1

Volcanic Zone. Examine the crack in the volcano to the left to find the Pumice-Stone.

> Right 1

Prehistoric Zone. Examine the disguised door on the right-hand wall, use the Pumice-Stone to remove the grime, the door should now read: Maintenance Tunnel 2971.

> Left 2, Down 1

Main Street

> Enter the Gift Shop.

Gift Shop Give the shop assistant the Raygun to receive the Top Hat.

> Exit the Gift Shop then go Left 2

Olde Worlde Area. Give the Gold Medallion to the security guard, he will ask you to feed his Lion, giving you the Silver Key and the Steak.

> Right 1, then enter the Circus Tent.

Circus Tent Give the Top Hat to the ringmaster who will promptly bugger off out of the way, making it possible for you:

> Go through to Behind the Circus Tent.

Behind the Circus Tent. Use the Log on the barrel of oil next to the caravan, creating the Oily Log. Use the Blowpipe to put the Lion to sleep, then use the Silver Key to unlock the Lion's cage (very important to do it in this order). Examine the straw in the back of the cage to find the Remote Control.

> Go back down and exit the Circus Tent, then Right 1, Up 1

Picnic Area.Use the Oily Log then the Steak on the barbecue, you now have the Cooked Steak.

> Down 1, Left 1, enter the Bearded Rat-Woman House.

Bearded Rat-Woman House. Give the Cooked Steak to the triple-breasted bearded rat-woman, she will give you the Cloakroom Key, use it to unlock the Cloakroom door to the left.

> Enter the Cloakroom.

Cloakroom. Search the coats hanging on the wall near the door to find the Staff Badge, exit the Cloakroom and Bearded Rat-Woman house.

> Up 1, to the Main Street then Up 1, Right 1, Up 1, Right 1

Underwater Zone. Use the Remote Control to release the Spanner from the robot.

> Left3, Up 1

Desert. Use the Spanner to remove the metal plate from the tank.

> Left 1

Boiler Room. Use the Skeleton Key to unlock the cabinet, you now have the Hammer and Smart Card, exit the Boiler Room.

> Down 2, Right 1

Picnic Area. Slip behind the bush on the left to get behind the spider tank. Use the Hammer to smash the glass to reach the Bird Spider.

> Right 1, Down 1

Main Street. Give the dancing girl the Bird Spider, she will run off screaming leaving behind the Thin Key.

> Left 1, enter the Cloakroom of the Bearded Rat-Woman house.

Cloakroom Unlock the locker using the Thin Key, look inside the locker to find the important information UC-4993.

> Go back to Main Street then go Up 1, Left 1, Up 1, Right 1

Aztec Zone. Use the Smart Card to open the door.

> Enter the Pyramid.

Funland Control Room. The guy sat to the left will soon disappear, look at the central computer. Input user code: 4993 and command code 2971, the Maintenance Tunnel Door in the Prehistoric Zone is now open.

> Exit the Funland Control Room then Right 1, Down 1, Right 1

Prehistoric Zone.

> Enter the Maintenance tunnel and follow it around into the Ark.

Ark. Examine the chest, pinned to the Wall is a note with the first of the trail of 9 clues which must all be followed to reach the final goal

The Trail of Clues

(1) Step near Ursus. - Ursus is a Genus of Bear, check the step of the caravan near the bear cage Behind the Circus Tent.

(2) Percy Bysshe's Wife's creation. - Frankenstein, check the painting in the Cloakroom of the Bearded Rat-Woman house.

(3) A receiver at the end of the line. - Check the telephone near the Pagoda.

(4) A short fanatic. - The extract fan in the Secret Office of the Pagoda.

(5) Bollards. - Talk to the fisherman at the Lake.

(6) Steatopygous Hottentot. - The plastic native woman in the Forest Zone.

(7) Beneath the Bowsprit and Jibstays, on a reliquary it lays. - The half buried treasure chest in the Caribbean Zone.

(8) Parry the foil to the west. - The fence to the right of the Pyramid in the Aztec Zone.

(9) Edible bivalve. - The giant clam in the Underwater Zone.

The Gold Key that you find on the Giant Clam will open the chest in the Ark, inside you will find the Sandwiches!!

Final Score: 600/600.


The End.

--RetroGamerUK 16:30, 20 Jun 2006 (EDT)


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