Temple of Asphai: Difference between revisions
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Filesize: Files end in .CHR extension and are all 86 bytes long. |
Filesize: Files end in .CHR extension and are all 86 bytes long. |
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− | (Offsets below are in hexadecimal) |
+ | ''(Offsets below are in hexadecimal)'' |
− | |||
− | Byte(s) |
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− | Temple of Apshai - Saved Game Files Breakdown |
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− | --------------------------------------------- |
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− | |||
− | Files end in .CHR extension and are all 86 bytes long. |
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− | |||
− | (Offsets below are in hexadecimal) |
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+ | The values displayed seem to have a maximum of FF, but only up to 63 (99 in decimal) is displayed for most of the fields. |
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{| border="1" class="wikitable" style="text-align:left" |
{| border="1" class="wikitable" style="text-align:left" |
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! style="background:#efdfef;" | Result(s) |
! style="background:#efdfef;" | Result(s) |
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|- |
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− | | 00 - 15 || Character's Name (shorter names terminated by 00) |
+ | | 00 - 15 || Character's Name (shorter names terminated by 00) |
+ | |- |
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|14 || Intelligence |
|14 || Intelligence |
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+ | |- |
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|15 || Intuition |
|15 || Intuition |
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+ | |- |
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|16 || Ego |
|16 || Ego |
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+ | |- |
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|17 || Strength |
|17 || Strength |
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+ | |- |
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|18 || Constitution |
|18 || Constitution |
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+ | |- |
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|19 || Dexterity |
|19 || Dexterity |
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+ | |- |
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|1A || Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) |
|1A || Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) |
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+ | |- |
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|1B || ''Not sure .. yet!'' |
|1B || ''Not sure .. yet!'' |
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+ | |- |
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|1C || Magic Sword power (Max = 9) |
|1C || Magic Sword power (Max = 9) |
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+ | |- |
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|1D || ''Not sure .. yet!'' |
|1D || ''Not sure .. yet!'' |
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+ | |- |
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|1E || Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) |
|1E || Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) |
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+ | |- |
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|1F || Bow (0 = No, 1 = Yes) |
|1F || Bow (0 = No, 1 = Yes) |
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+ | |- |
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|20 || Arrows |
|20 || Arrows |
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+ | |- |
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|21 || Magic Arrows |
|21 || Magic Arrows |
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+ | |- |
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|22 || Salves |
|22 || Salves |
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+ | |- |
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|23 || Elixirs |
|23 || Elixirs |
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+ | |- |
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|2A/2B || Silver carried (Max = FFFF) |
|2A/2B || Silver carried (Max = FFFF) |
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All file investigation and breakdown done by Mike Mee, August 2019. |
All file investigation and breakdown done by Mike Mee, August 2019. |
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− | Will eventually |
+ | Will eventually update once more details are extracted :) |
Latest revision as of 20:44, 12 August 2019
Temple of Apshai - Saved Game Files Breakdown
Filesize: Files end in .CHR extension and are all 86 bytes long.
(Offsets below are in hexadecimal)
The values displayed seem to have a maximum of FF, but only up to 63 (99 in decimal) is displayed for most of the fields.
Offset | Result(s) |
---|---|
00 - 15 | Character's Name (shorter names terminated by 00) |
14 | Intelligence |
15 | Intuition |
16 | Ego |
17 | Strength |
18 | Constitution |
19 | Dexterity |
1A | Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) |
1B | Not sure .. yet! |
1C | Magic Sword power (Max = 9) |
1D | Not sure .. yet! |
1E | Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) |
1F | Bow (0 = No, 1 = Yes) |
20 | Arrows |
21 | Magic Arrows |
22 | Salves |
23 | Elixirs |
2A/2B | Silver carried (Max = FFFF) |
All file investigation and breakdown done by Mike Mee, August 2019.
Will eventually update once more details are extracted :)
Back to Saved_Game_Editing