SD / SD2: Difference between revisions

From Atari Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
The Sound Designer .SD sample file format was introduced by Digidesign's Sound Designer, originally from the Mac in 1985.
+
The Sound Designer SD sample file format was introduced by Digidesign's Sound Designer, originally from the Mac in 1985.
 
It is a 16-bit mono format for shorter length sounds.
 
It is a 16-bit mono format for shorter length sounds.
   
The Sound Designer II .SDII is a sample format that extends the .SD format to 24-bit and can be used for sampling longer length sounds.
+
The Sound Designer II SDII is a sample format that extends the .SD format to 24-bit and can be used for sampling longer length sounds.
 
Each Sound Designer II file contains two "Forks", the "resource fork" and "data fork", the data fork only contains the sample data and the resource fork all sound parameters.
 
Each Sound Designer II file contains two "Forks", the "resource fork" and "data fork", the data fork only contains the sample data and the resource fork all sound parameters.
   

Latest revision as of 20:18, 13 September 2016

The Sound Designer SD sample file format was introduced by Digidesign's Sound Designer, originally from the Mac in 1985. It is a 16-bit mono format for shorter length sounds.

The Sound Designer II SDII is a sample format that extends the .SD format to 24-bit and can be used for sampling longer length sounds. Each Sound Designer II file contains two "Forks", the "resource fork" and "data fork", the data fork only contains the sample data and the resource fork all sound parameters.


Back to Sample File Formats (Audio)