Temple of Asphai: Difference between revisions

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(Created page with "'''Temple of Apshai - Saved Game Files Breakdown''' Filesize: Files end in .CHR extension and are all 86 bytes long. (Offsets below are in hexadecimal) Byte(s) ===========...")
 
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Byte(s)
 
Byte(s)
===========================
 
00 - 15 - Characters Name (shorter names terminated by 00)
 
14 - Intelligence
 
15 - Intuition
 
16 - Ego
 
17 - Strength
 
18 - Constitution
 
19 - Dexterity
 
1A - Weapon (1-6)
 
(1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!)
 
   
  +
Temple of Apshai - Saved Game Files Breakdown
1B - ''Not sure .. yet!''
 
  +
---------------------------------------------
   
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Files end in .CHR extension and are all 86 bytes long.
1C - Magic Sword power (Max = 9)
 
   
  +
(Offsets below are in hexadecimal)
1D - ''Not sure .. yet!''
 
   
1E - Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large)
 
1F - Bow (0 = No, 1 = Yes)
 
 
20 - Arrows
 
21 - Magic Arrows
 
22 - Salves
 
23 - Elixirs
 
 
2A/2B - Silver carried (Max = FFFF)
 
   
  +
{| border="1" class="wikitable" style="text-align:left"
  +
|-
  +
! style="background:#efffef;" | Offset
  +
! style="background:#efdfef;" | Result(s)
  +
|-
 
| 00 - 15 || Character's Name (shorter names terminated by 00)
 
|14 || Intelligence
 
|15 || Intuition
 
|16 || Ego
 
|17 || Strength
 
|18 || Constitution
 
|19 || Dexterity
 
|1A || Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!)
 
|1B || ''Not sure .. yet!''
 
|1C || Magic Sword power (Max = 9)
 
|1D || ''Not sure .. yet!''
 
|1E || Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large)
 
|1F || Bow (0 = No, 1 = Yes)
 
|20 || Arrows
 
|21 || Magic Arrows
 
|22 || Salves
 
|23 || Elixirs
 
|2A/2B || Silver carried (Max = FFFF)
  +
|-
  +
|}
   
 
All file investigation and breakdown done by Mike Mee, August 2019.
 
All file investigation and breakdown done by Mike Mee, August 2019.

Revision as of 20:41, 12 August 2019

Temple of Apshai - Saved Game Files Breakdown

Filesize: Files end in .CHR extension and are all 86 bytes long.

(Offsets below are in hexadecimal)

Byte(s)

Temple of Apshai - Saved Game Files Breakdown


Files end in .CHR extension and are all 86 bytes long.

(Offsets below are in hexadecimal)


Offset Result(s)
00 - 15 Character's Name (shorter names terminated by 00) 14 Intelligence 15 Intuition 16 Ego 17 Strength 18 Constitution 19 Dexterity 1A Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) 1B Not sure .. yet! 1C Magic Sword power (Max = 9) 1D Not sure .. yet! 1E Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) 1F Bow (0 = No, 1 = Yes) 20 Arrows 21 Magic Arrows 22 Salves 23 Elixirs 2A/2B Silver carried (Max = FFFF)

All file investigation and breakdown done by Mike Mee, August 2019.

Will eventually upload onto the Atari Forum Wiki once more details are extracted :)



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