Time Bandit

From Atari Wiki
Revision as of 16:15, 1 May 2008 by Admin (talk | contribs)
Jump to navigation Jump to search

Time Bandit Walkthrough

Introduction

After 23 years I decided I finally wanted to see the end of "Time Bandit", and so I digged up the ST-emulator STeem and fired up that timeless classic a few more times. Only to discover that I wouldn't have made it anyway, without the emulators' memory snapshot function, which more or less served as a quick-save function for me. Yeah, it's kind of cheating, but at least I could get over "Darside Dare" at all...

Speaking of emulators and trainers etc.: I did buy the original, and I still have, in fact, the original box!

This guide does NOT describe all levels, since most of them are pretty obvious and straightforward. For the same reason I did not bother to create maps for everything (only a few select ones, for special small areas that are hard to get through). In general, there's hardly ever a need for a map to get through a level.

Instead I covered all the puzzles and riddles, and how to collect the artifacts. And I included some general hints and advices, to which I will gladly add any input I receive from you, my fellow gamer.

Conventions

Terminology

  * Level - One of the time zones, such as "Excalibur" or "Ghost Town" etc.
  * Stage - The difficulty, such as "1A", "3C" or "4D".

Screenshots