COURS210.TXT

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******************************************************************
*                                                                *
*             68000 ASSEMBLY COURSE ON ATARI ST                  *
*                                                                *
*                 by The Ferocious Rabbit (from 44E)             *
*                                                                *
*                         Second series                          *
*                                                                *
*                        Lesson number 10                        *
******************************************************************

   Before providing you with the much-awaited bibliography, I will
   very briefly talk about interruptions. The principle is nor-
   mally known (if not, refer to lesson number 5 of the first
   series!). However, there is a topic that deserves a bit more
   attention: the MFP68901. It is a circuit recognized by the
   68000 as having an interruption level of 6 (see the sheet
   provided with lesson 1 titled "68000 AND 68901 INTERRUPTION
   VECTORS TABLE"). Internally, this circuit can manage
   16 levels of interruption, with each level having an
   associated address ($100-$13C for the ST). Here is a small bit of
   listing intended to show you how to place your own routine
   in Timer A. First, you must block interruptions by
   setting the SR to $2700, save the MFP registers, place your
   routine, and then lower the interruption level to its usual
   level on the ST, which is $2300. This is done, of course,
   in Supervisor mode, a mode you can access with Gemdos
   $20.

   * To set up....
             MOVE.W    #$2700,SR            interrupts forbidden
             MOVE.B    $FFFFFA07,ANC_IERA   save
             MOVE.B    $FFFFFA09,ANC_IERB   MFP 68901
             MOVE.B    $FFFFFA13,ANC_IMRA   values
             MOVE.B    $FFFFFA15,ANC_IMRB
             MOVE.B    $FFFFFA17,ANC_VR

             MOVE.L    $134,ANC_TIMEA       save Timer A
             MOVE.L    #MY_TIMEA,$134       place new routine

             CLR.B     $FFFFFA09            prevents interrupt 0-7
             CLR.B     $FFFFFA15            masks interrupt 0-7
             MOVE.B    #%00100000,$FFFA07   OK interrupt 13 (timer A)
             MOVE.B    #%00100000,$FFFA13   OK also for its mask
             MOVE.B    #7,$FFFFFA19         set TACR
             MOVE.B    #12,$FFFFFA1F        and TADR (1kHz)
             BCLR      #3,$FFFFFA17         automatic end of interrupt

             MOVE.W    #$2300,SR            allow interruptions
   * And now, when we leave the program...
             MOVE.W    #$2700,SR            interrupts forbidden
             MOVE.B    ANC_IERA,$FFFFFA07   restoring
             MOVE.B    ANC_IERB,$FFFFFA09
             MOVE.B    ANC_IMRA,$FFFFFA13
             MOVE.B    ANC_IMRB,$FFFFFA15
             MOVE.B    ANC_VR,$FFFFFA17
             MOVE.L    ANC_TIMEA,$134
             MOVE.W    #$2300,SR            allow interruptions

   * My Timer A routine
   * Do not forget to save the registers that are used
   * and to finish with an RTE.

   MY_TIMEA: movem.l   d0-a6,-(sp)
   '
   '
   '
             BCLR      #5,ISRA              depending on VR!!!
             MOVEM.L   sp)+,d0-a6
             RTE

   *----------------------------------------------------------*
           SECTION BSS
   ANC_TIMEA DS.L      1
   ANC_IERA  DS.B      1             backup for the MFP
   ANC_IERB  DS.B      1                    "
   ANC_IMRA  DS.B      1                    "
   ANC_IMRB  DS.B      1                    "
   ANC_VR    DS.B      1                    "


   I will simply describe to you the IERA, IMRA, IPRA
   etc... registers of the MFP. For more details, consult the ST
   Bible, the Developer's Book, or the official ATARI documentation
   (the ideal!), the goal of these lessons is not to be a copy of the
   information you can find elsewhere.

   First of all, the 16 levels of the MFP are divided into 2 groups.
   Group A covers levels 15 to 8 and group B covers levels 7 to 0.
   Be careful, here A and B have nothing to do with Timers A and B!!!
   For each group (A or B), there is a series of registers. In each of
   these registers, the interruptions are represented by a bit.
   Let's see these registers:

   IERA ($FFFFFA07) and IERB ($FFFFFA09)
   Interrupt Enable Register A (or B)
   By setting the corresponding bit for an interruption to 0, you
   forbid it. It will not be taken into account by the MFP at all.

   IPRA ($FFFFFA0B) and IPRB ($FFFFFA0D)
   Interrupt Pending Register A (or B)
   When an interruption occurs, the MFP sets the corresponding bit to 1
   in the IPRA (or IPRB). This signals that an interruption is pending.
   Because of the priority system, it is possible for a high-level
   interruption to be in process and a lower level interruption to
   occur during that time. It is therefore necessary to note this
   intention to trigger, so that once the treatment of the priority
   interruption is finished, the treatment of the weaker one can take
   place.

   It is, of course, possible to read IPRA and IPRB to determine if
   an interruption is pending. It is also possible to set the bit
   of a pending interruption to 0, so that it does not trigger. However,
   setting a bit to 1 in this register has no effect. We realize here that
   the possibilities are already quite numerous. An interruption may
   thus scrutinize another one to obtain an irregular interruption cycle.

   It is also possible to let an interruption trigger just 'for fun'.
   This can be done by leaving it valid through IERA but masking it with
   IMRA.


   IMRA ($FFFFFA13) and IMRB ($FFFFFA15)
   Interrupt Mask Register A (and B)

   Masking prevents an interruption from triggering although it is
   authorized by IERA or IERB. This can allow, for example, a
   level 4 interruption to not be bothered by a level 6 interruption. For
   this, it simply has to mask the latter during its execution.


   VR ($FFFFFA17)
   Vector Register

   This byte is a bit special. In our case, only bit 3 interests us,
   the others being used by the MFP to encode the vector number that
   corresponds to the source of interruption. Bit 3 is used to indicate
   to the MFP if it is in Software End of Interrupt mode or in Automatic
   End of Interrupt mode (default mode). Let's see the explanations with
   the following registers:


   ISRA ($FFFFFA0F) and ISRB ($FFFFFA11)
   Interrupt in Service Register A (or B)

   A bit at 1 indicates that the interruption is being processed. If we
   are in Software End of Interrupt mode, it is at the end of our routine
   in interruption that we must indicate ourselves that our routine is
   finished. For this, we must set to 0 the corresponding bit of our
   interruption, in ISRA (or ISRB). As long as this bit is at 1, less
   priority interruptions cannot disturb us. However, as soon as the treatment
   of our interruption begins, its bit in IPRA is automatically set to 0, and
   another interruption of the same level can very well occur during the
   treatment of this one. The IPRA bit will therefore be set to 1 again, but
   this new interruption will only be treated when the first one has set
   the ISRA bit back to 0.

   On the other hand, if we are in Automatic End of Interrupt mode, as
   soon as our routine executes, the MFP, of course, sets its IPRA bit to 0
   (since the interrupt is no longer pending), but also sets its ISRA bit
   to 0! It is then possible for other weaker interruptions to interrupt the
   first one, even if it is not yet finished.

   You see that with all this, it is possible to skillfully juggle by
   considering the most twisted cases!!! Concerning the timers
   A, B, C, and D, here are just the addresses to address them, the
   information provided in the bible or the developer's book being
   largely sufficient. If by chance you are eager for information on
   this circuit, rush to a bookstore specialized in electronic
   "literature" and ask for a book on the MK68901. Also pass by the
   pharmacy to pick up some aspirin....

   To conclude these assembly lessons, here is a small bibliography
   so that you can direct your research toward the subjects that
   interest you.

   Machine Language on ST (Ed. Micro App). Quite an unnecessary book!
   Very very little information, really, it is not a good purchase.

   The ST Bible (Ed. Micro-App). Became quite hard to find, too bad!
   Quite a lot of good info, sufficient in most cases. It has been
   replaced by the Developer's Book.

   Tips and Traps (Ed. Micro-App). To be avoided at all costs! The
   programs made following these tips will surely be incompatible as
   soon as there is a change in TOS.

   The Developer's Book (Volume 1 and 2) (Ed. Micro App) If you
   do not have access to the documentation for developers with the
   Atari endorsement, this is the book you need. We can regret the doz-
   ens of pages containing the BIOS listing of the STF and the other
   dozens of pages containing the BIOS of the Mega ST. It feels a bit
   like padding: either you have the level in assembly to understand
   something and then you have the level to follow the BIOS with
   MONST, or anyway, you do not understand anything and it is not
   because you have the listing in front of your eyes that it will change
   anything. Anyway, this is my opinion, and as, in addition, the
   listing is only valid for the mentioned models, if you rely on it to
   "discover" new addresses you might be surprised with newer
   machines...

   The book on GEM on Atari ST (Ed. Micro App). If you think you
   are going to learn how to program GEM with that, you are heading for
   disaster. The problem with GEM is that it is usable in assembly
   provided you use macros, otherwise it is far too
   heavy. However, in a commercial book, it is impossible to limit
   oneself to a single assembler. This means that the authors have
   dissected everything with direct calls to TRAP #2, and it becomes
   totally incomprehensible for beginners. However, the functions are
   relatively well detailed, and if you already know what you are
   looking for, this book will be a good tool. We can just regret
   some absences such as the Escape functions of GEM and
   some AES functions. Note that this book is 99% taken from the
   Developer's Book.
   
   GFA 3.00 Documentation. There, it's the right thing! Indeed in the last
   pages of the documentation of this BASIC, you will find the list of all
   the GEMDOS, BIOS, and XBIOS functions (the GEMDOS $20
   function that allows you to switch to Supervisor mode is missing,
   since it is inaccessible in GFA), ASCII codes, keyboard codes and a
   few pages earlier, a good list of AES functions. I have to
   admit that I photocopied these few pages and they often serve
   me: the information is sufficient in most cases, and especially very
   easy to find, which is not the case for example with the GEM Book which does
   not even include an index of functions!!!

   Note that some GEM functions exist in the internal library of GFA but are not
   available in the DEV-PACK library. This is the case with Form_Button and
   Form_Keybd. And it's annoying!
   Indeed, at the beginning Form_do did not exist. The people of Digital
   Research thus decided to create this function from scratch using
   Form_Keybd and Form_button, and released the C source code. After a while,
   programmers no longer used anything but Form_Do and we fell into the current
   routine of form management that we know.

   If you want to make your own Form_do, more advanced, it "simply"
   necessitates taking Form_Keybd and Form_button to recreate Form_do. Unfor-
   tunately these two functions have fallen into oblivion and to get them,
   well, pffuuuuuttt!!!

   You want to know their opcode and parameters? Easy as pie!
   If you have followed these lessons well, you know a lot of things
   about GEM (where the function opcode is placed, where the
   number of parameters is written etc... and well, you launch AMonst, and
   then you run a small piece of GFA that calls Form_keybd while displaying on
   the screen the AES table address beforehand, and that waits for a key
   press thereafter. All of this happens under the GFA
   interpreter, of course! As soon as you are waiting for a key
   press, you trigger AMONST (shift+alternate+help) and hop, the
   great search begins. You do the same with Form_button,
   and the job is done. Courage, it's not very hard, and it makes
   a great exercise!

   Implementation of the 68000 (Ed. Sybex) Excellent book, dealing with the
   68000 in general. Do not expect to find system addresses
   for your ST. Here, we talk about clock cycles, addressing modes, etc...

   Implementation of Common Functions in 68000 (Ed. Masson, by
   François BRET). How to do sine, cosine, Fourier transforms, etc...
   Not sold with aspirin or coffee, but essential if you tackle
   trigonometry problems in ASM. Only 191 Francs, a bargain! (Thanks to
   Shizuka for providing the reference for this book!!!!!)

   STATION INFORMATIQUE 2 rue Piémontési 75018 PARIS
   tel:(1)42.55.14.26
   Excellent Dom-Pubs catalog. Before trying to pirate various
   software without the documentation, take a look at their
   catalog. Many little things are to be discovered (various
   ASM sources, debugging utilities, etc...) If you are a fan of Mac
   emulation, the Cyclan pack, a Mac assembler with its editor, etc. can be
   found among the dom-pubs for this machine...
   Quite nice to discover this other machine, equipped with a 68000 too.

   ST Mags was also teeming with various tricks, at least
   especially in the old issues in my opinion...

   Here is a small non-exhaustive list...

   Integration of a resource in GFA (46)
   Form Exdo (46)
   Samples on ST (27,28,29,30,31,35) (In GFA with assembler, but the GFA is
   barely noticeable...)

   Scrolling in GFA (31 to 45 except issue 37 and 44) Same remark as
   for the digits!!!

   Managing disks in GFA (13,14,15,16)

   Programming GEM (6 to about 30) Great! All in C, but the calls
   are the same and the syntax identical to the DEV-PACK library! Quickly
   search your old ST Mag issues because to learn GEM, it's excellent!!!

   3D Animation (45,46,49) For the moment the last article has
   not been released... We hope it will not end up like the listing that
   allows booting from a cartridge... Very clear, nice, ideal
   for starting in 3D.

   For coprocessors, 2 articles in issues 31 and 32.

   In the extinct First (1ST), there were some nice tricks on
   MIDI, decompressing DEGAS images, creating a RAM disk
   and a printer spooler.

   Atari Mag is coming back strong at the moment.

   Very good articles on graphic programming of the STE. This allows
   to get an idea of the BLITTER, the 4096 colors, etc...
   It's in BASIC, but the translation is easy. (21,22).

   Being in the know, I can also inform you that in the
   upcoming issues of Atari Mag, you will find articles on
   different subjects with sources in ASM and GFA, and that this type
   of article should last quite some time.

   Well, in a summary, buy ST Mag and Atari Mag every month. If
   necessary, buy them in groups, but make a big pile of all
   those magazines because it's an important mine of information. Often
   the questions that are asked on RTEL for example find
   their answer in reading the old issues! Some good
   binders, dividers, and you'll have a huge documentation
   for not very expensive.

   I will end these courses by renewing the warning about
   the hunt for listings! It is preferable to have some books
   and notes on paper rather than 10 megabytes of sources to
   which one does not understand much, and which, in any case, are
   quite inconvenient to consult compared to written information!

   As for fairly large programs, prepare a few
   sheets next to you, to jot down the names of routines,
   labels, variables, etc... you will quickly realize that the
   main difficulty of assembly lies in the fact that listings are very
   very long and it is difficult to navigate them
   to look for something. Program cleanly, be clear and avoid
   inelegant solutions if possible. Comment profusely
   your sources because in 6 months when it comes to making a slight modi-
   fication, you will see the difference between clear sources and
   the others!

   Well, I leave you hoping that these courses will have interests-
   ed you and that they will have given you a taste for assembly! Don't forget
   that you can always contact me on 3614 RTEL1 (or
   RTEL2) in FEROCE LAPIN's inbox, and that there is a section on this server
   for 68000 assembly on ST, MAC or AMIGA. To access this section, type *MOT and SEND. See you soon !

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