NEOchrome file format
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NEOchrome *.NEO 1 word flag word [always 0] 1 word resolution [0 = low res, 1 = medium res, 2 = high res] 16 words palette 12 bytes filename [usually " . "] 1 word color animation limits. High bit (bit 15) set if color animation data is valid. Low byte contains color animation limits (4 most significant bits are left/lower limit, 4 least significant bits are right/upper limit). 1 word color animation speed and direction. High bit (bit 15) set if animation is on. Low order byte is # vblanks per step. If negative, scroll is left (decreasing). Number of vblanks between cycles is |x| - 1 1 word # of color steps (as defined in previous word) to display picture before going to the next. (For use in slide shows) 1 word image X offset [unused, always 0] 1 word image Y offset [unused, always 0] 1 word image width [unused, always 320] 1 word image height [unused, always 200] 33 words reserved for future expansion 16000 words picture data (screen memory) ----------- 32128 bytes total NEOchrome virtual canvas: These files have the same file extension, but contain an image that is 640x400 in 16 colors. They are created with a special version of NEOchrome (v0.9h) included on the Atari 7800 game console devkit disk. This special version lets the user scroll around a much larger virtual canvas. Differences from standard NEO files: flag word [0xBABE] image width [640] image height [400] picture data: 64000 words total file size: 128128 bytes
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